Your character sheet.
Build a hero in a few steps and play them in your campaign. The sheet does the math.



Step-by-step creation.
Class and subclass, ancestry, first cards, community, traits, Experiences, equipment. Each step shows what your choice gives you.

A sheet that does the math.
Evasion, thresholds, armor, HP and Stress update the moment something changes.

Cards and features.
Every domain card and feature your hero has. Cards outside your loadout wait in the vault and swap in on a rest.

At the table.
Play a card from the panel: target, roll, effect. The whole table sees the result.


Between sessions.
Read the Atlas articles your GM shared, check the journey map and the log of past sessions.
Getting into the game
1Your GM sends a link.
2You sign up and confirm your email.
3You build your hero.